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StarCraft II: Balance between old and new users
Blizzard’s co-founder, Frank Pearce, who’s currently engaged in the StarCraft Ii development, has told VideoGaming247 the company’s intention in keeping a correct game balance when it comes to potential new players and the “hardcore” fans.
“We certainly want to be able to expose the franchise to new players,”, says Pearce. “But yeah, we have to balance that against serving the existing, passionate StarCraft community. One of our goals is always to make games that are really accessible - easy to learn, difficult to master, right? So, a pretty easy learning curve, but a lot of components to the game as far as strategies go that can really help someone that wants to be an expert player and distinguish themselves from the average player.”
In fact, that’s a very important point to be aware of, since Starcraft is still one of the most popular competitive RTS (if not the most famous), and changing the line followed by the game and its fans for so many years might be indeed risky.
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