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Sacred 2 and its legal game sharing
It’s known by now that CDV, with an interesting initiative, has decided to add the possibility of a legal game sharing on Sacred 2, allowing the game installation in different PC’s. Recently, CDV’s Mario Kroll has explained the reasons behind that choice to MTV, saying that the choice was made to go against the oppressive anti-piracy systems that are more and more common on the PC gaming world, and hoping that offering a better and closer approach to their customers, they will obtain a better result than using an intrusive and uncomfortable system and rewarding the legal players.
Basically, the game owners will be able to share the game with one or more people: the latter will have unlimited access to the game for 24 hours, after that, there will be the need of a registration code which presumes the player has bought the game. It’s obviously a system that leaves the door open for piracy, but according to the publisher, their intention is to come closer to their customers, hoping they will do the “right thing” and buy the game.
“Nothing is, of course, uncrackable in the world of video games”, says Kroll, “Our intention is not to build Fort Knox (and thus surely irritating paying, legitimate customers), but instead to offer a sensible sharing solution that works for publishers and gamers”. He continues: “we’re hoping that by extending the spirit of sharing and trying to be really unobtrusive in our approach, that consumers will do the right thing and reciprocate by paying for a high-value, high-quality game. I think with this approach, if it can be proven a success story, it will encourage other publishers to follow suit, rewarding those consumers that are fed up with other, overly draconian copy protection schemes impacting their enjoyment of games they bought.”
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