• Resident Evil 5: Capcom talks about the Versus Mode costs


    As it was predictable, after the announcement of the Versus Mode launch in Japan for a reduced price compared to the Western markets, the polemics about the price of the additional contents of Resident Evil 5 are still boiling.

    Christian Svensson, one of the big guys from Capcom has replied in a rather vehement manner to the players’ criticism through the official Capcom forum, actually calling BS on the polemics. Here’s the full version of Svensson’s post:

    “I’m sorry guys, but this is the part where I have to call ‘BS’. RE5 is well worth every penny of $60. A huge game, with tons of replay value, loads of unlockables, new weapons, co-op, mercenaries mode, etc. If any game warrants its price point, it’s RE5.

    “Prior to the announcement of the Versus mode, no one complained they weren’t getting their money’s worth with the initial release because it packs TONS of value because it is an amazing game. So if people were already satisfied with what the package had, when we offer MORE, why is it people feel they’ve been somehow cheated? If you don’t find value in our secondary offerings, the choice is simple, don’t purchase it. If you do find it valuable (and we hope you do) please do buy it and enjoy it.

    “Secondly, whenever we do PDLC, that content exists with its own budgets, it’s own profit and loss analysis with its own forecasts. If it didn’t, that extra content wouldn’t have been put into production, because it did not fit within the production budget of the base product.

    “The content that is shipping in the full game exists within its own budget. The content shipping afterward (regardless of how close to release it is… because the goal IS to have it release relatively closely to the base product’s release) exists within its own budget.

    “To try and have it release in a timeframe that is relatively close to the initial release, development starts well before the base product is on the shelves. There’s no other way to keep it within 3 to 6 weeks of the initial release (which is the goal).

    “And again, for those people looking at this anew, the DLC in question is not an unlock on the disc.”

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    Posted on March 18, 2009 · Categories: Action Games, Playstation 3, Shooter Games, XBox, XBox 360;

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